
Mike C
Caldari Ipuvaepe Industries
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Posted - 2009.11.05 22:14:00 -
[1]
Possibly add a "Wormhole Drive"? I'll just my idea for it.
Wormhole Drive is an advanced type of Jump Drive used by the Hive Ship. While normal Jump Drives use quasi-stable artificially-generated gravity wells as a destination, a Hive Ship's sensors are sensitive enough to detect the precursor to naturally forming wormholes. By reacting enough Nitrogen Isotopes (screw OŚ Iso), a Hive Ship's pilot can artificially create a wormhole just capable of transporting the Hive Ship itself. Hive Ship pilots skilled in Advanced Jump Drive Calibration (JDC V prereq obviously) can further stabilize the wormhole, allowing further transit for a few sub capital-sized ships for a few seconds after the Hive Ship enters the wormhole. Due to the nature of the wormhole, anyone (not just fleet members) can use the wormhole in either direction, so long as it has enough mass and time remaining.
To avoid abuse, a few things would need to happen: a) the wormhole (anything that you can right click > jump through to in a battleship) would be created as the Hive Ship jumps. b) yes you can use the wormhole drive or enter the wormhole when tackled (Don't ***** about this, neut the Hive if you don't want it to escape. normal warping is scrammed)
Possible workarounds for the server problem of refusing to load characters if their location doesn't exist (ship-station blew up) a) The pilot never actually docks with the hive, it docks with a logical entity that isn't destroyed when the ship is. When the ship is destroyed, players can still undock from the wreck (extra shielding on ship maint bay?) for 48h, when the wreck is destroyed and all players loaded in the wreck are killed/podded, jobs removed, and items destroyed. b) The Hive Ship doesn't work like a station, it works like a POS. The Hive Ship has a small (5km, maybe) force field extending around the radius of the ship. The Hive can anchor down at a planet w/ a station and attach an umbilical (just a visual thing), allowing it to be invulnerable assuming the station is and shield/armor/hull to slowly be regenerated when it finishes. Unanchoring the Hive would take two hours, and the Hive would be vulnerable as soon as it hits unanchor, the process cannot be stopped. The Hive would have a repair facility which can be enabled/disabled via Ship Control Panel (get within 1k of the Hive and you can right click > repair, takes 30s in which you move along side the Hive as if you were attached to the side), and a reprocessing bay in which items are added and the pilot can use "recycle" option in Ship Config panel (PLEASE CCP GIVE THE SHIP CONFIG PANEL SOME USE!!!). Come to think of it, everything I've spoken of so far could be controlled via Ship Config panel.
Just my 0.02 (actually more like 2,000.02) __________________________________________________
Originally by: Mike C Trolls - We keep Humanity alive... and kicking...
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